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Demo 2012 by BenMauro Demo 2012 by BenMauro
Demo done in 2012 Will post more of the development sketches and other files when i get back to NZ. Stay tuned

-B
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:icondinodc98:
Dinodc98 Featured By Owner Sep 13, 2014  Hobbyist Artist
I love the hooves
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:iconnotpongkong:
notpongkong Featured By Owner Jul 14, 2014  Hobbyist Digital Artist
this reminds me a lot of the alien from super 8, only if he were to wear a hazard suit of some degree, very cool :)
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:iconshraznar:
Shraznar Featured By Owner Feb 5, 2013  Student General Artist
FZD?? awesome man!
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:iconrahulbisht:
RahulBisht Featured By Owner Jan 28, 2013
sorry is this a 2D image or is it a 3D model render, i cannot figure it out, though u have mentioned "sketches" above
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:iconurbanrabbit:
urbanrabbit Featured By Owner Jan 2, 2013
feeling strong
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:iconandrescanvas:
andrescanvas Featured By Owner Dec 23, 2012
Very god
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:iconandrescanvas:
andrescanvas Featured By Owner Dec 23, 2012
Very god
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:iconr1ch-one:
R1CH-ONE Featured By Owner Dec 9, 2012
WOW!!!!!!!!!
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:iconelroscarnesir:
ElrosCarnesir Featured By Owner Dec 8, 2012
somehow it reminds me of the artwork of the Mass Effect games :p did you work for it perhaps? ;)
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:iconbenmauro:
BenMauro Featured By Owner Dec 9, 2012  Professional Filmographer
Nope, i enjoyed the first few games in the series though. Don't really have time to play games anymore.
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:iconwoobak:
Woobak Featured By Owner Dec 7, 2012  Student Digital Artist
this should be a figure, I want it on my desk! :iconraepfaceplz:
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:iconjohanjaeger:
JohanJaeger Featured By Owner Dec 7, 2012  Student Digital Artist
Awesome design! C:
But how does it move? Appearently no joints and the plating appears to intersect where the joints should be. xD
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:iconbenmauro:
BenMauro Featured By Owner Dec 9, 2012  Professional Filmographer
Black parts are flexible synthetic muscle, so it is very mobile. Its head is blocking the muscles in the back so there is a large degree of clearance in the shoulder area. Only blue areas are rigid parts but even then are broken up into multiple parts which could expand and contract to accommodate larger range of motion.

Also it is a concept sculpt/paintover for a first round of design, so a lot of the refinement of each area would be done in the second round if approved by client. :)
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:iconjohanjaeger:
JohanJaeger Featured By Owner Dec 9, 2012  Student Digital Artist
Ah, makes sense! C:
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:iconclaviuz:
Claviuz Featured By Owner Dec 6, 2012
nice, bit metal gear solid thing ^^
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:iconbenmauro:
BenMauro Featured By Owner Dec 7, 2012  Professional Filmographer
MetalGear-Halo-Transformer :P
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:iconkulter:
Kulter Featured By Owner Dec 6, 2012
Wow, seriously dude. Amazing.
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December 6, 2012
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