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December 23, 2012
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4R5 Beta Testing by BenMauro 4R5 Beta Testing by BenMauro
Was lucky enough to help out a little in the ZBrush 4R5 beta test, i was involved right at the end so i literally had two evenings to test out some of the new features then another evening to design something. Some exciting stuff in the latest update, really looking forward to exploring everything in more detail when i get more free time.

Here was the design i came up with on my Sunday evening, some sort of synthetic muscle robot character. I liked how some of the new tools allow us to create these skeletal hollow forms easily so i was just scratching the surface with this concept. The model was super rough but got the point across for the concept i had, i think only the upper torso/head area was used in the rendering then the rest was painted/illustrated. I was starting to build the full body in more detail now that i have a bit more time but i got hit with some more deadlines so i have to put it on hold for a bit or maybe just move onto something else that i have more time to develop. Am wrapping up a few other things then can hopefully get back to experimenting with the new features over the holidays. Looking forward to sharing more work soon!

Here was a quick and dirty process gif showing the paint-over process, the first 3 images in the gif are just showing the really simple dynamesh block-out, then the model broken up with panel loops then pushing the panels around with the auto-masking features to get the skeletal forms i was after.

[link]
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:icondaxlegacy:
DaxLegacy Featured By Owner Dec 16, 2013
very cool
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:iconswarmcreator:
SwarmCreator Featured By Owner Oct 10, 2013  Hobbyist General Artist
Wonderful design!!
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:iconmanningtheguns:
manningtheguns Featured By Owner Feb 27, 2013  Hobbyist General Artist
i love the head and specifically the eye part i've been trying to design a synthetic race and this inspires me for a new direction for it. awesome!
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:iconwbyrd:
wbyrd Featured By Owner Feb 14, 2013
there are some very complex shapes and structures on this one. very nicely executed.

I'n not meaning this as an insult. But it reminds me of a Drej from tita AE/crossed with the Geth...but much more stylish and imaginative. the hollow, muscle strand over bone look sells it nicely.
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:iconafrodiet:
Afrodiet Featured By Owner Feb 14, 2013  Student Digital Artist
Alright, i've learnt how to do the same process you do, just curious, how did you make those gaps in the mesh? Im not really sure how you achieved it, also, how do you achieve such a hand painted look?
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:iconsolilska:
Solilska Featured By Owner Feb 5, 2013  Hobbyist Writer
This is just...beautiful O.o
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:iconzalrohg-lekgolo:
zalrohg-lekgolo Featured By Owner Jan 19, 2013  Professional General Artist
THIS ILLUSTRATION has turned a new leaf over in regards to how i design robots, it is simply inspiring to me on every level.
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:icondavens07:
davens07 Featured By Owner Jan 15, 2013  Student Interface Designer
COOL
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:iconaperturestar:
ApertureStar Featured By Owner Jan 4, 2013  Professional General Artist
So sleek and elegant. I like.
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:iconalec006:
alec006 Featured By Owner Jan 3, 2013  Hobbyist General Artist
masseffect 4
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